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YoYo Nation.com - Voice of the Nation  |  Voice of the Nation  |  Trick Showcase, Exchange, and Support  |  Videos  |  Responsive Battle. « previous next »
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Author Topic: Responsive Battle.  (Read 1018 times)
dacklink
like what I always say...... what do I alway say???-.-"
Trade Count: (9)
The Nation


a guy can dream/lifes not fair


WWW
Re: Responsive Battle.
« Reply #20 on: January 13, 2010, 06:26:28 PM »

Are you serious ^, read the title?
it is stocked
of course it is responsive
I'm just too uses to binding
« Last Edit: January 13, 2010, 06:27:25 PM by dacklink » Logged

-team crucial-
Cyclontzy
Re: Responsive Battle.
« Reply #21 on: January 13, 2010, 07:10:11 PM »

Are you serious ^, read the title?
it is stocked
of course it is responsive
I'm just too uses to binding

ok well, how do we know that rofl? Anyone could throw any yoyo and say its responsive, and I highly doubt it is, all of my responsive zeros cant bind, they get knoted..refilm with tug response only..

And, I have a lot of experience with responsive play on fh2s and fhzs, and if you notice when you bind after every trick the yoyo has that loose drop before it catches and binds up, suggesting its unresponsive, and stock means nothing I have like 5 stock zeros that are dead unresponsive..
« Last Edit: January 13, 2010, 07:13:07 PM by cyclontzy » Logged
Max
Trade Count: (49)
The Nation


LF Fade OG projects, worth your while ;]


Re: Responsive Battle.
« Reply #22 on: January 13, 2010, 07:31:23 PM »

Are you serious ^, read the title?
it is stocked
of course it is responsive
I'm just too uses to binding

ok well, how do we know that rofl? Anyone could throw any yoyo and say its responsive, and I highly doubt it is, all of my responsive zeros cant bind, they get knoted..refilm with tug response only..

And, I have a lot of experience with responsive play on fh2s and fhzs, and if you notice when you bind after every trick the yoyo has that loose drop before it catches and binds up, suggesting its unresponsive, and stock means nothing I have like 5 stock zeros that are dead unresponsive..


....49. play responsive, but don't act like it's a big deal.
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Yo it up!

ALWAYS on the look for OG project fades
dacklink
like what I always say...... what do I alway say???-.-"
Trade Count: (9)
The Nation


a guy can dream/lifes not fair


WWW
Re: Responsive Battle.
« Reply #23 on: January 13, 2010, 11:55:08 PM »

dude want me to webcam or make a video to show you it is responsive first then do those same tricks
I could
it isn't that hard since your making such a big deal about it
you can even ask gon-yo
it is stocked
I used it the next day right after I bought it
« Last Edit: January 13, 2010, 11:59:06 PM by dacklink » Logged
LynFuie
Re: Responsive Battle.
« Reply #24 on: January 14, 2010, 12:17:13 AM »

Honestly, Alex... I trust him.
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dacklink
like what I always say...... what do I alway say???-.-"
Trade Count: (9)
The Nation


a guy can dream/lifes not fair


WWW
Re: Responsive Battle.
« Reply #25 on: January 14, 2010, 12:28:22 AM »

dude want me to webcam or make a video to show you it is responsive first then do those same tricks
I could
it isn't that hard since your making such a big deal about it
you can even ask gon-yo
it is stocked
I used it the next day right after I bought it
sorry if it sounds kinda mean
 Undecided
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LynFuie
Re: Responsive Battle.
« Reply #26 on: January 14, 2010, 12:29:23 AM »

Doesn't compare to how Alex was talking to you. Lmao. Don't worry about it, Eric...
Logged
Cyclontzy
Re: Responsive Battle.
« Reply #27 on: January 14, 2010, 02:20:14 AM »

change the title to just 1a battle then rofl..
« Last Edit: January 14, 2010, 02:21:49 AM by cyclontzy » Logged
sicyo
"It’s time to evolve ideas. You know, evolution didn’t end with us growing thumbs." - Bill Hicks
Trade Count: (35)
The Nation


throwing since '96


Re: Responsive Battle.
« Reply #28 on: January 14, 2010, 11:14:50 AM »

I agree, if it's a responsive battle you need to have a structure to it.

I'd say no editing, continuous stream with the first throw demonstrating a tug response.
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Max
Trade Count: (49)
The Nation


LF Fade OG projects, worth your while ;]


Re: Responsive Battle.
« Reply #29 on: January 14, 2010, 02:53:36 PM »

why not just open the packaging on camera?
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sicyo
"It’s time to evolve ideas. You know, evolution didn’t end with us growing thumbs." - Bill Hicks
Trade Count: (35)
The Nation


throwing since '96


Re: Responsive Battle.
« Reply #30 on: January 14, 2010, 03:04:48 PM »

Responsive battle doesn't necessarily mean stock out of package battle Tongue
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1A4Afreak
Slow Hand
Trade Count: (27)
The Nation


on 3


Re: Responsive Battle.
« Reply #31 on: January 16, 2010, 03:09:40 PM »

Responsive battle doesn't necessarily mean stock out of package battle Tongue
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You experienced it.
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